Sgt Hawk Sarge's War

Army Men: Sarge’s War

Everything changed…

Even heroes have nightmares, and Sarge’s worst nightmare is about to come true. His friends, his comrades and his nation are about to be plunged into the abyss of war once again.

Never count out a toy with nothing to lose

Sergeant Hawk, the Green plastic man with the heart of a hero, is back on the battlefield for his latest tough-as-nails army adventure.

The story begins with a surprise Plastro’s Tan Army attack on Sarge’s Bravo Company post on Greentown. The Tans have infiltrated the Green Nation, and they’ve brought heavy air support. Sgt. Hawk and a few surviving Bravo Company members must face a direct attack in the war-torn streets, searching for the Tan war plans and destroying the Tan communications center. He was sorely outnumbered, working from the shadows and striking hard.

It’s War!

After Plastro’s last try failed and on the verge of a long-awaited peace between the Green and the Tan, rogue elements of the Tan Army draw Sarge and his men out into the field. Out there Sarge discovers a new and diabolical enemy —Colonel Malice— equipped with weapons that threaten the very existence of the Green Nation.

The Tan Army madman Lord Malice was gunning for Sarge’s Green Army platoon with a doomsday weapon. It looked like peace was at hand for the Green Nation, but this means war. It was up to Sgt. Hawk to lead through battlefields and household settings in this explosive adventure.

The action is about to heat up. Try not to melt!

The worst case escenario happened: Sarge’s Heroes, Colonel Grimm and her daughter, Hawk’s girlfriend, Vikki Grimm, were killed (even Plastro died), and this time Hawk couldn’t help them or do anything for them. With his squad destroyed, Sarge becomes a one-man army out to stop Colonel Malice at all costs.

This time it’s personal!

His entire squad has been melted and his nation stands on te brink of total annihilation. This is Sarge’s last fight for vengeance and the eradication of the Tan menace.

He’s outnumbered, outgunned and out for vengeance!. This was a grittier, angrier Sarge with an all-out, no holds barred attitude in this toy-on-toy combat world. Sarge was back as a one-man army hell-bent on revenge in this adventure.

Count of events…

Sergeant Hawk was the heart and soul of the Green Army. Decorated many times for valor and martial skill, he is the perfect plastic warrior.

Sarge and the Green Army have repeatedly thwarted the Tan in their drive to dominate the Plastic World. Even General Plastro has been forced to accept that Tan trickery cannot defeat the Green Nation’s commitment to freedom!

But even as the great day approaches, when Tan and Green will set pen to a treaty of peace, doom looms over the Green Nation. Eyes watch from a distance, eyes filled with hatred, rage and evil: the eyes of Malice.

While celebration fills the streets of Green Town, Malice’s renegade army prepares a doomsday weapon, which will lay waste to the Green Nation and the dream of peace.

Sarge is about to be left alone, to fight a war against an unknown foe, with no one to help him. His skill and bravery are about to be tested in a war like no other… Sarge’s War.

Sarge is back as a one-man army hell-bent on revenge… never fight a man who has nothing to lose.

Army Men: Sarge’s War introduction

The events begins with an attack on Greentown by the Tan Republic and Sarge Hawk battling through the war-torn city to save it.

I have a bad feeling about this…

After the battle, Sergeant Hawk is informed by Colonel Grimm that Plastro and the Tan Army has surrendered and that there will be a peace ceremony later that night, but that a rogue Tan division led by Lord Malice has stolen some infantry molds and can now build an army. Hawk mission is to find and terminate Malice.

Turning point

Hawk arrives in the area (a beach) and battles his way to the Tan portal. There, he discovers plans indicating that Malice has placed a bomb at the peace ceremony. Hawk charges through the portal to stop the ceremony but he is too late – as the bomb goes off, his entire squad, as well as Plastro, Colonel Grimm, the Heroes and the Green and Tan armies are annihilated. After Vikki dies in Hawk arms, he then sets out to kill Malice.

This time it’s personal!. He’s outnumbered, outgunned and out for vengeance!

His entire squad and girlfriend has been melted, his nation stands on the brink of total destruction, and the Tan Army has possession of the most diabolical weapon ever created. Sarge was in a fight to avenge the deaths of Vikki, his fellow heroes and to eradicate the Tan menace once and for all.

He battles his way through the remains of Greentown to another Tan portal. Upon proceeding through the portal he finds himself in Malice’s artillery base. Hawk destroys all the artillery and discovers a plastic well mine that Malice is using to build his army. Hawk floods the mine making it nearly unusable. He then travels across the desert to Malice’s castle. Malice is using the castle as a communication center for his air and ground forces, as well as a prison base for some of the Green army’s finest men. Hawk penetrates the castle’s defenses, frees the prisoners and destroys the communications tower.

The kitchen that brings back memories

Discovering a passage from the castle to a kitchen in the Real World, Hawk flashes back to a time when he was in a similar kitchen, in a squad led by Major Gooding. During the mission, Gooding was ambushed and wounded by Tan forces. Hawk attempts to find him only to see Gooding’s arm near the sink, leading him to the conclusion that Gooding was dead. As Hawk calls for extraction, the flashback ends, and Hawk moves forward.

Official Malice death report

He fought through war-ravaged battlefields and fantastic household settings in an all-out battle for the fate of the Plastic World.

At the end, Hawk finally reaches Lord Malice’s headquarters, where he battles Malice. After defeating and fatally wounding Malice, Hawk asks Malice why he killed the Greens and Tans in Greentown. Malice reveals that it was simply to make Hawk suffer, and dies. At the end, Hawk is seen walking out, saying:

“It was over, I’ve waited for this moment for so long, and now, i felt nothing. Malice was death, Grimm, the Heroes and Vikki, all dead. I tried to make sense of what happened but the only clear thing that kept ripping through my skull was that war makes no sense. War is hell, alright, and hell, is for heroes” – Sarge Hawk

After Hawk leave, there were found storage tubes inscribed with the names of the deceased soldiers from the Greentown attack, hinting that maybe Malice had other plans and Col. Grimm, the Heroes and Vikki could not be as lost as it was thought at first, but nothing happened after this and nobody know what this really meant. Some theorize that perhaps Malice had simply killed copies of them in order to play on Hawk emotions, but this is very unlikely. The reality is that those tubes were Army Men molds, maybe the original Heroes molds along the Army Men molds Malice stolen in the beginning. Or simply were probably a remnant of some unfinished Malice plan, which died and could not fulfill.

From the beginning the story did not look good…
Real behind the game facts:

This is the real ending of Army Men: Sarge’s War. The other fake ending is because in the history of our video game the Green government hid the truth to their nation.

  • “Dynamic Melting Effects” – Soldiers take visible damage such as gaping exit wounds, missing limbs and melting, and retain damage throughout gameplay.
  • Edgy, photo-realistic levels make battles larger than life! Grittier, angrier Sarge with an all-out, no holds barred, attitude.
  • Choose from 9 different weapons – Auto Rifle, Flamethrower, Bazooka and more!
  • Enemy soldiers will seek cover, hunt, patrol, outflank, attack, and avoid Sarge – creating realistic and unpredictable tactical challenges in every mission.
  • Screen relative control and camera system that features movie-like camera usage.
  • Over 600 fluid motion capture animations, including incredible deaths and Hollywood-style combat moves.
  • Battle it out with up to four players in Death Match and Capture the Flag multiplayer modes.

Army Men: Sarge’s War is the continuation and the last game of the Sarge’s Heroes series and it was the first game in the series to be released by Global Star Software instead of series creator 3DO (though 3DO started production and made the FMV cutscenes prior to going under bankruptcy).

The game was generally rated as average or below average. Improvements on previous games included a new lock on feature as well as the ability to blow off enemy limbs. Most reviews also said that the darker appearance was nice. Drawbacks included sub-par graphics, repetitive gameplay and poor enemy AI.

Fans of Sarge’s Heroes are divided on whether or not Sarge’s War is canon or not, citing the change in voice actors, the darker tone, the metalized weapons and the continuity issues it has if it were to be in the same universe as Sarges Heroes. Some do consider it the canonical ending to the series but others say RTS as the true finale.

The wishes of the fans who like to imagine and canonize what they want, does not really count against what the owners of the IP and authors clearly made in this work. The only truth is what it is and what is seen, without to much place for the subjective and the speculation, except what the end means and what follows after that.

Game manuals, guides, cheats & codes:

Army Men: Sarge’s War XBoX Manual

Download Army Men: Sarge’s War XBoX Manual PDF

Sources for this article:

Army Men last website from archive.org Wayback machine
Sarge’s War website from archive.org Wayback machine
https://armymen.fandom.com/wiki/Army_Men:_Sarge%27s_War

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