{"id":16765,"date":"2018-11-07T23:30:49","date_gmt":"2018-11-07T23:30:49","guid":{"rendered":"http:\/\/armymen.com.ar\/website\/?p=16765"},"modified":"2024-09-06T17:29:13","modified_gmt":"2024-09-06T17:29:13","slug":"behind-the-scenes-army-men-major-malfunction","status":"publish","type":"post","link":"https:\/\/armymen.com.ar\/website\/news-press\/behind-the-scenes-army-men-major-malfunction\/","title":{"rendered":"Behind the scenes: Army Men: Major Malfunction"},"content":{"rendered":"\n<details class=\"wp-block-details is-layout-flow wp-block-details-is-layout-flow\"><summary>Original sources:<\/summary>\n<ol class=\"wp-block-list\">\n<li><strong>Team17 source:<\/strong> <a href=\"https:\/\/futuregamez.net\/3do-interview\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/www.team17.com\/team17s-100-games-part-nine-2005-2006-lemmings-worms-army-men<\/a><\/li>\n<\/ol>\n<\/details>\n\n\n\n<h2 class=\"wp-block-heading\">This proves that canonically, Sarge died.<\/h2>\n\n\n\n<p>The first very revealing article was Team17\u2019s recalling history of their first\u00a0100 games, when celebrating the release of game number one hundred,\u00a0PLANET ALPHA. In this chapter, they\u2019re heading to 2005 &amp; 2006, a time of both 2D and 3D Worms games and their first foray into work-for-hire projects on both Lemmings and Army Men.<\/p>\n\n\n\n<p><strong>In an unexpected twist, Team17 was granted creative freedom while working on the Army Men franchise. This allowed them to introduce a new main character and even eliminate the recurring character, Sarge, in the opening sequence. This bold move highlights the unique creative liberties Team17 enjoyed during the development process<\/strong>. You can read the complete article in: <a href=\"https:\/\/futuregamez.net\/3do-interview\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/team17.com<\/a><\/p>\n\n\n\n<h1 class=\"wp-block-heading\">1. Team17\u2019s&nbsp;100&nbsp;Games&nbsp;\u2013&nbsp;Part&nbsp;Nine:&nbsp;2005-2006 (Published:&nbsp;Nov&nbsp;7, 2018)<\/h1>\n\n\n\n<p>(&#8230;)<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">48\/100<br \/>Army Men: Major Malfunction<\/h2>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><a href=\"http:\/\/armymen.com.ar\/website\/wp-content\/uploads\/2023\/10\/armmenmajor-1696694686584.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"1024\" src=\"http:\/\/armymen.com.ar\/website\/wp-content\/uploads\/2023\/10\/armmenmajor-1696694686584.jpg\" alt=\"Army Men Major Malfunction\" class=\"wp-image-844\" srcset=\"https:\/\/armymen.com.ar\/website\/wp-content\/uploads\/2023\/10\/armmenmajor-1696694686584.jpg 1024w, https:\/\/armymen.com.ar\/website\/wp-content\/uploads\/2023\/10\/armmenmajor-1696694686584-300x300.jpg 300w, https:\/\/armymen.com.ar\/website\/wp-content\/uploads\/2023\/10\/armmenmajor-1696694686584-150x150.jpg 150w, https:\/\/armymen.com.ar\/website\/wp-content\/uploads\/2023\/10\/armmenmajor-1696694686584-768x768.jpg 768w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">Year: 2006 | Developer: Team17 | Publisher: Global Star | Format: PlayStation 2, Xbox<\/figcaption><\/figure>\n<\/div>\n\n\n<p>When Team17 was founded in 1990 it was entirely possible, thanks to open platforms like the Amiga, for a small group of programmers and artists to make and release their own game. But times changed. As next generation consoles took over, team sizes grew and budgets ballooned. Releasing a game was virtually impossible without publisher support and this meant you had a limited number of ways to get a game made. Either own a best-selling IP or develop for somebody else\u2019s. In this climate, Team17 found itself pitching to publishers for \u201cwork-for-hire\u201d projects. Sometimes this led to us working on a game like Lemmings, other times it led to Army Men: Major Malfunction\u2026 Perhaps the most surprising game in our entire history.<\/p>\n\n\n\n<p>Recruited to Team17 after a 10-year stint at Rare, Gavin Hood found himself in command of the Army Men project and worked on the pitch. \u201cI had literally&nbsp;only joined the&nbsp;company a few months before and was sitting opposite the head of design,\u201d says Hood. \u201cI remember most of the designers were working hard on a Worms title as it neared the end of production so I was asked to come up with something to pitch. I guess it went okay because we got the deal and I got the chance to lead it.\u201d<\/p>\n\n\n\n<p><strong>Working on someone else\u2019s franchise, you\u2019d think that the publisher would have final say on any creative decisions but actually, as Hood explains, Team17 were given free rein on Army Men and even got away with a few unexpected choices. \u201cWe wanted to use a different\u00a0main character to many of the other Army Men games and not only did we not meet resistance\u00a0to this, but we even microwaved recurring main character Sarge in the opening sequence to set up the introduction of our own character.\u00a0I\u2019m actually proud that we were able to melt a series\u00a0character in the opening of a\u00a0game and everyone concerned be okay with that!\u201d<\/strong><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><a href=\"http:\/\/armymen.com.ar\/website\/wp-content\/uploads\/2024\/06\/Major-Malfunction-Huey.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"http:\/\/armymen.com.ar\/website\/wp-content\/uploads\/2024\/06\/Major-Malfunction-Huey.jpg\" alt=\"Major Malfunction Huey\" class=\"wp-image-12542\" srcset=\"https:\/\/armymen.com.ar\/website\/wp-content\/uploads\/2024\/06\/Major-Malfunction-Huey.jpg 1024w, https:\/\/armymen.com.ar\/website\/wp-content\/uploads\/2024\/06\/Major-Malfunction-Huey-300x169.jpg 300w, https:\/\/armymen.com.ar\/website\/wp-content\/uploads\/2024\/06\/Major-Malfunction-Huey-768x432.jpg 768w, https:\/\/armymen.com.ar\/website\/wp-content\/uploads\/2024\/06\/Major-Malfunction-Huey-50x28.jpg 50w, https:\/\/armymen.com.ar\/website\/wp-content\/uploads\/2024\/06\/Major-Malfunction-Huey-100x56.jpg 100w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">Army Men Major Malfunction Huey Helicopter<\/figcaption><\/figure>\n<\/div>\n\n\n<p>Every game has its unique challenges and for Army Men it was designing a 3D world in the era before off-the-shelf game engines made the process more streamlined. \u201cThe programmers wrote a set of tools that, because of the limited time we had, were made to work on development kits using the Xbox Controller,\u201d Hood explains. \u201cWe had to place enemies, assign A.I. to them and set their patrols all using an Xbox Pad, even the cutscenes&nbsp;were done in the same way. Using those tools was a nightmare but the advantage was we could throw a load of stuff into a level and just hit play. It was awful to use with a pad but the speed at which we could test ideas and get something into each of the environments is probably the only reason we hit deadlines.\u201d<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><a href=\"http:\/\/armymen.com.ar\/website\/wp-content\/uploads\/2024\/09\/army-men-dev.gif\"><img loading=\"lazy\" decoding=\"async\" width=\"405\" height=\"304\" src=\"http:\/\/armymen.com.ar\/website\/wp-content\/uploads\/2024\/09\/army-men-dev.gif\" alt=\"Army Men Major Malfunction WIP\" class=\"wp-image-17679\" style=\"width:405px;height:auto\"\/><\/a><figcaption class=\"wp-element-caption\">A WIP CG animation from the Escape From Precinct 17 mission<\/figcaption><\/figure>\n<\/div>\n\n\n<p>\u201cIt was an interesting game to work on,\u201d concludes Hood. \u201cI remember having grand ideas about what the game would end up being and although it might not have exactly reached those heights there are some things I think we got right. There are a lot of pop culture references in there that I still think we handled well&nbsp;.\u201d Even the subtitle, \u201cMajor Malfunction\u201d, was a reference to a line from Stanley Kubrick\u2019s Full Metal Jacket!<\/p>\n\n\n\n<p>\u201cLooking back, the game obviously wasn\u2019t a masterpiece but everyone on the team got everything done in a very short development&nbsp;time with makeshift tools!&nbsp;It probably won\u2019t go down as Team17\u2019s finest hour or be the game I\u2019m proudest of, but I did at least get to buy a lot toy soldiers and put them all over the office!\u201d<\/p>\n\n\n\n<p>(&#8230;)<\/p>\n<div class=\"likebtn_container\" style=\"\"><!-- LikeBtn.com BEGIN --><span class=\"likebtn-wrapper\"  data-identifier=\"post_16765\"  data-site_id=\"666cc35b6fd08ba15736e3bc\"  data-theme=\"youtube\"  data-style=\"\"  data-unlike_allowed=\"\"  data-show_copyright=\"\"  data-item_url=\"https:\/\/armymen.com.ar\/website\/news-press\/behind-the-scenes-army-men-major-malfunction\/\"  data-item_title=\"Behind the scenes: Army Men: Major Malfunction\"  data-item_image=\"https:\/\/armymen.com.ar\/website\/wp-content\/uploads\/2024\/06\/Major-Malfunction.jpg\"  data-item_date=\"2018-11-07T23:30:49+00:00\"  data-engine=\"WordPress\"  data-plugin_v=\"2.6.58\"  data-prx=\"https:\/\/armymen.com.ar\/website\/wp-admin\/admin-ajax.php?action=likebtn_prx\"  data-event_handler=\"likebtn_eh\" ><\/span><!-- LikeBtn.com END --><\/div>","protected":false},"excerpt":{"rendered":"<p>This proves that canonically, Sarge died. The first very revealing article was Team17\u2019s recalling history of their first\u00a0100 games, when celebrating the release of game number one hundred,\u00a0PLANET ALPHA. In this chapter, they\u2019re heading to 2005 &amp; 2006, a time of both 2D and 3D Worms games and their first foray into work-for-hire projects on &hellip; <a href=\"https:\/\/armymen.com.ar\/website\/news-press\/behind-the-scenes-army-men-major-malfunction\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Behind the scenes: Army Men: Major Malfunction<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n<div class=\"likebtn_container\" style=\"\"><!-- LikeBtn.com BEGIN --><span class=\"likebtn-wrapper\"  data-identifier=\"post_16765\"  data-site_id=\"666cc35b6fd08ba15736e3bc\"  data-theme=\"youtube\"  data-style=\"\"  data-unlike_allowed=\"\"  data-show_copyright=\"\"  data-item_url=\"https:\/\/armymen.com.ar\/website\/news-press\/behind-the-scenes-army-men-major-malfunction\/\"  data-item_title=\"Behind the scenes: Army Men: Major Malfunction\"  data-item_image=\"https:\/\/armymen.com.ar\/website\/wp-content\/uploads\/2024\/06\/Major-Malfunction.jpg\"  data-item_date=\"2018-11-07T23:30:49+00:00\"  data-engine=\"WordPress\"  data-plugin_v=\"2.6.58\"  data-prx=\"https:\/\/armymen.com.ar\/website\/wp-admin\/admin-ajax.php?action=likebtn_prx\"  data-event_handler=\"likebtn_eh\" ><\/span><!-- LikeBtn.com END --><\/div>","protected":false},"author":15,"featured_media":13131,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"pgc_sgb_lightbox_settings":"","footnotes":""},"categories":[109,151,53,42,125,39],"tags":[10,54,152,56,153],"class_list":["post-16765","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-army-men-history","category-army-men-major-malfunction","category-interview","category-making-of","category-news-press","category-old-army-men-stuff","tag-army-men","tag-interview","tag-major-malfunction","tag-making-of","tag-team-17"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v23.4 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Behind the scenes: Army Men: Major Malfunction - Army Men Toyverse<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"http:\/\/armymen.com.ar\/website\/news-press\/behind-the-scenes-army-men-major-malfunction\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Behind the scenes: Army Men: Major Malfunction - Army Men Toyverse\" \/>\n<meta property=\"og:description\" content=\"This proves that canonically, Sarge died. 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