Humans in the Army Men franchise

Humans

Homo Sapiens, the original and predominant giant inhabitants of the Real World… now extinct

While most people don’t seem to care, it is important to study humans to understand why we are here.

The plastic soldiers, inhabitants of a parallel universe, have stumbled upon ancient portals that bridge their world with human world, the vast expanse of the Real World. These miniature warriors, molded from resilient plastic, now find themselves in a world devoid of human presence. Was it a hasty retreat or a tragic extinction? Our anthropological inquiry seeks to uncover the truth.

This is the world of plastic soldiers and their anthropological exploration of the mysterious human realm. Here’s an article that the plastic soldiers’ anthropologists and historians might write to educate their readers about humans:

The Enigma of the Vanished Giants: A Plastic Anthropological Exploration

In the wake of the Great Portal Discovery, our diminutive plastic brethren—the valiant Army Men—have embarked on an extraordinary journey. These intrepid explorers, hailing from their own minuscule realm, now find themselves thrust into the vast expanse of the human world. Yet, as they traverse this once-thriving landscape, they encounter a profound absence: the conspicuous absence of humans. Were they spirited away by cosmic forces, or did they vanish into the folds of time? Our anthropological inquiry seeks to unravel this enigma, piecing together fragments of the past to illuminate the fate of our towering predecessors.

The disappearance of the human race remains one of the most perplexing mysteries in our plastic universe. As the plastic soldiers venture beyond their own borders, they encounter the remnants of a once-thriving civilization. Through meticulous research and excavation, our intrepid anthropologists and historians strive to piece together the story of Homo sapiens—a species that once dominated this vast expanse of the Real World, probably created the other worlds and the Army Men themselves.

The Enigma Introduction

The plastic soldiers, with their rigid stances and unyielding resolve, have become the unwitting custodians of a forgotten legacy. Their mission: to decipher the enigma of humanity’s disappearance. As anthropologists and historians, we document their findings, weaving together narratives that bridge the gap between our worlds. Herein lies our chronicle—a testament to the resilience of the Army Men and their quest for understanding.

In the annals of plastic history, the arrival of the mysterious portals marked a turning point. Our plastic brethren, the Army Men, stepped through these shimmering gateways, leaving behind their familiar plastic green hills and miniature battlefields. What awaited them was a sprawling world—the humans’ world—where towering structures, abandoned cities, and forgotten artifacts whispered tales of a vanished civilization.

Unraveling the Enigma: A Plastic Soldier’s Guide to the Lost World of Humans

The Anthropological Quest

Our plastic scholars immerse themselves in the study of material culture—the tangible remnants left behind by humans. These artifacts—once mundane to their creators—now hold profound significance. Each cracked smartphone, discarded coffee cup, and weathered book becomes a window into the human psyche.

1. Homo Sapiens: An Overview

The humans, Homo sapiens, were a complex species with remarkable cognitive abilities. They built civilizations, forged alliances, and created art that transcended time. Their physical forms varied widely, from towering giants to diminutive figures like our plastic soldiers. Their existence spanned millennia, leaving behind artifacts, structures, and imprints on the very fabric of the Real World.

2. The Plastic Archaeologist’s Toolkit

  • Artifacts: The Army Men meticulously catalog artifacts—tiny tools, remnants of clothing, and giant furniture. These fragments reveal human habits, preferences, and technological prowess.
  • Contextual Clues: Was that half-buried bicycle a mode of transportation or a forgotten relic? Context matters. The placement of artifacts—whether in a suburban backyard or a derelict factory—unlocks secrets.

3. Decoding the Human Story

  • The Rise and Fall: Our historians trace the rise of Homo sapiens—from cave dwellers to space explorers. They ponder the human paradox: immense creativity coupled with self-destruction.
  • The Anthropocene Era: Humans reshaped their world, leaving indelible marks. Plastic soldiers now tread upon asphalt roads, once paved by human hands. The Anthropocene epoch—the age of human impact—lives on.

4. The Missing Pieces

  • The Extinction Puzzle: Did humans succumb to their own hubris? Plastic paleontologists speculate: perhaps it was a cascade of calamities—pollution, resource depletion, and conflict—that sealed their fate.
  • The Silent Witnesses: The plastic soldiers find no human remains. Yet, the flora and fauna tell tales of ecological upheaval. Extinct species whisper their final elegies.

Section I: The Human Epoch

1.1 The Age of Plastics

In the annals of Earth’s history, the Anthropocene—the age of humans—was marked by their mastery over materials. Plastics, those polymers of permanence, shaped their existence. From disposable bags to indestructible toys, these artifacts lingered long after their creators vanished. The Army Men, in their meticulous excavations, unearth fragments of this plastic heritage—once mundane, now imbued with mystery.

1.2 The Vanishing Act

The Army Men grapple with a haunting truth: the humans are gone. Their absence echoes through empty streets, rusted or shiny vehicles, and crumbling skyscrapers. Was it a hasty departure, a desperate flight from impending doom? Or did they fade away gradually, like the fading colors of a forgotten toy?

Why did the humans vanish? The plastic soldiers speculate that it was their own doing, maybe a cataclysmic event triggered by their insatiable desires. Perhaps they exhausted their resources, waged wars, or succumbed to a silent plague. A catastrophic accident occurred a few times related to nuclear energy, a very dangerous form of energy that humanity used near the end of its era, the or one of the possible reasons why they disappeared in mass. Perhaps they experimented with some other form of power outside of their control?. Whatever the cause, their departure left an indelible void.

The abrupt departure of humans remains a puzzle. Did they flee in haste, leaving behind their towering cities and intricate networks? Or did they fade into oblivion, their footprints erased by cosmic winds? The Army Men speculate, their tiny helmets furrowed in contemplation. Perhaps it was their own folly—the heedless proliferation of plastics—that sealed their fate.

Section II: The Plastic Chronicles

2.1 The Artifacts

Our anthropological trove brims with artifacts: miniature cars, faded action figures, and shards of synthetic landscapes. Each piece whispers of a bygone era—their textures, colors, and imperfections etching tales of human existence. The Army Men catalog these relics, their plastic fingers tracing the contours of lost civilizations.

2.2 The Echoes of Play

Playtime, once echoing through suburban Real World backyards, now resonates in silence. Plastic soldiers, once wielded by children, now stand sentinel over empty streets. Their battles, once imaginary, now take on existential weight. The Army Men muse upon the significance of these play-worn warriors—symbols of innocence and conflict entwined.


Section III: The Ethical Dilemma

3.1 The Guilt of Inheritance

The Army Men grapple with guilt—their own legacy intertwined with humanity’s demise. Was it their ceaseless war games that drove humans away? Did their metal bullets pierce more than plastic bullets? The historians record their introspections, pondering the ethics of survival.

3.2 The Pragmatic Melioration

In their newfound solitude, the Army Men adopt pragmatic strategies. They repurpose discarded plastic to mold new troops and new civilians, fashioning shelters and sustenance. Yet, they tread lightly, wary of perpetuating the same mistakes. Their motto: “Plasticine survival, without the hubris.”

The Enigma Conclusion

As the sun sets on the abandoned mega-metropolis of the Real World, the Army Men gather around their makeshift campfire. Their plasticine hearts ache—for the vanished giants, for the weight of history. They write their chronicles, not as conquerors, but as witnesses. And perhaps, in deciphering humanity’s fate, they find redemption for their own plastic souls, after so many years of war.

As the plastic soldiers continue their explorations, they grapple with existential questions. Are they inheritors of a forsaken legacy? Can they learn from humanity’s mistakes? Perhaps, in understanding the lost world of humans, they’ll find redemption—for themselves and their plastic kin.

Humans & Toys

Before, human children dreamed of tin revolvers, tin soldiers or dolls with natural mammal hair. Many times they were impossible dreams: although some of those toys were made with good materials, few human parents could afford such expenses.

Green Army Men flamethrower
Green Army Men burning a Tan Soldier with a flamethrower

A toy story about humans

Knucklebones already forgotten and Marbles (a kind of glass ball toys) in the process of being forgotten by human kids, it was during the second half of the 20th century, when human children entered the stage of games to play sitting down, deepened near its end by the popularity of the computer (ended by their extinction).

Army Men Timm Mee

Running, jumping and walking through the air on tree branches was a way of playing for humans that strengthened even their most hidden muscles; The little soldiers and the marbles, to be played on the ground, gave rise to an almost sedentary style of kneeling, which in turn developed the size of human children’s knees. And board games and later computerized ones finally gave way to a third way of entertaining themselves, without leaving their chairs, which caused a progressive enlargement of the gluteal area and deterioration of physical performance and health, one of the probable causes of the many ones that caused their extinction, because their bodies needed constant maintenance and energy by consuming carbon-based foods (like themselves). But towards the end of their existence, the facilities provided by their technological improvements caused them to expend less energy, consuming the same amount of nutritional supplements (and sometimes more), which caused an overload of excess fat and calories, the fuel for their bodies to create said energy. In fact, those who made an effort by exerting force and expending that energy with kinetic movements, benefited their health in general, making the body have to become stronger and more resistant to these uses of it. But that is a topic for another time… Here is a brief history of human childhood play, presented in three stages well differentiated by their shaping effects on their silhouettes before its abrupt end.

What happened in the meantime, in ancient times and then in its modern stage with the human brain is something much more difficult to know, since we find no intact human brains nor we have a way to study them (even though they supposedly work like a computer hard drive).

In any case, the general evolution of toys for humans shows at least that manufacturers were making their products increasingly imaginative and even fanciful, and that, on the contrary and consequently, their human customers seem to have had progressively less need to use their own imagination to play.

M-80 Army Men

Until the end of World War II, there was not really a developed plastic toy industry. The great boost was received from then on, when European, American and Japanese war-style toys, which for a long time had supplied an almost elite market, stopped being manufactured and began to be copied even where they did not exist (or not could exist) because of the visceral rejection at that time of everything that exalted the war as that felt by those humans who had just suffered it firsthand. But of course, the Second Human World War did not take place on all continents of the Real World, so war toys evolved differently in some places.

Toys are not just about war

This article studies the evolution of toys in general (not just war toys) in what was considered by humans in the Real World as the continent “South America”, also called “Latin America” ​​(which is strange since Latin language was not born or used on that continent).

A drop in prices justified by the copy significantly expanded the international market for human’s Real World in general. Manufacturers of other types of toys also entered the market, responding to the new importance of demand, especially outside the United States & Europe (like this case).

Until then and since the beginning of their last century, the human children of the Real World had stocked up on European toys.

Trip, a businessman and toy collector (who left behind a diary with his memories) at the age of eight, with a criterion of devastation typical of the Huns, ruined the garden of his house to reproduce the Maginot Line as he had seen it in the engravings of war magazines. On that occasion he used European brand soldiers. Trip remembers how expensive toys were back in his days of short pants. His father once gave him 3 dollars to buy a tin Luger pistol, he sight of which in the window of a certain toy store kept him awake. And his mother protested because that sum was then enough for a whole week’s human home meals.

As a boy, Trip also dreamed of buying a box of French semi-plane soldiers, brand Morris Toy Company. They never gave him the pleasure, probably because that toy would cost much more than 3 dollars. They gave him the new plastic soldiers, in a fruitless attempt to make him forget his fickleness.

Michael, another businessman and also a collector, remembers in his writings that his first box of little soldiers, back in 1934, was made of a metal alloy and was a “folklorically free version of the French line infantry soldier”.

Keith, a lawyer and collector of every toy ever made, suffered a long nostalgia for the forts and castles that were made in some European prisons after the Second World War for the children’s market. With time and effort, he was able to buy back the two models he had had at the time of his shorts. We found them in the same home we found his memories, and at the base of one of them you can see a prison seal.

Dan, a doctor and toy collector in general, remembers the profusion of graphic advertisements that toy stores published towards the end of the first half of their last century. He remembers that the most numerous were related to airplanes.

Loose, the little planes of the famous worldwide brand “Morris Toy Co.” cost between 0.55 cents and 1.50 dollars. In a box with five different models, the price was $3.25. Dan also remembers an airplane, whose propeller was powered by twisting an elastic band. It flew up to a distance of one hundred meters and always broke down a little more with each landing. It had been given to him as a gift when young and it was still part of his collection, before meting his ending.

Another country, another toy story

The world of humans and the things they left behind are so immense that they are currently very poorly explored. Out there there are many countries, in addition to Unites States, even some much larger than the latter.

Flint, a businessman and collector specializing in United States brand soldiers, says that the first ones he had of foreign origin were European, and had been a gift from a friend -Jim, he forgot his last name- who left them with him when he had to emigrate with his family to another territory. Like circumstantial neighbors they had played war every day for an entire heroic summer of the Real World. “Take it,” Jim told him when he left, “so that you never forget me.”

They were eight years old and never saw each other again. Flint keeps those toys. The national production was not, generally speaking, especially appreciated by collectors of his country. It would seem that only those humans who played with those “local toys” more than with others appreciated them and preferred them to foreign ones, largely for sentimental rather than aesthetic reasons.

Some human collectors from countries outside of Europe or the United States discriminated against the toys of their nations, considering them “profane” as they were copies or ideas based on other brands, or as simply something of less prestige, even though some of these copies were better than their inspirations. Something like the hatred that the Greens and the Tans had for each other, who after all were all mere plastic toykind, just different color. Topic to delve into another time…

Foreign humans collectors, however, paid good prices for the most characteristic toys from Flint’s nation. His Southern American local toy industry was, without a doubt, the most prolific and renowned in the continents of the Real World… until the end of humans, of course.

Mate Toy Company, a pioneer brand in South America, copied the Crazy Cowboy, a United States wind-up toy from Morris Toy Company, made of tin. It was a cowboy comically riding his bucking vehicle. Mate’s version, without losing grace, turned the character into a Creole Rancher who had exchanged the Texan hat for a Cowman hat. Later, Mate partnered with the Condor firm and together they produced new versions of the Crazy Cowboy, giving the character other identities that turned him into a soldier and a clown.

Condor Toys, for its part, was already famous for its production of bicycles, tricycles, skateboards and air rifles.

The “Condor-Mate” merger also produced several small planes; among these, models similar to the P51, the Fokker Triplane and the Boeing 707. In 1954they created the Andean Expreso, one of the first toy trains on this south part of the continent. The latest version of it, decorated with characters from fantasy stories, dates back to the 1970s.

The same firm produced other Crazy Cowboy style toys, the Monorail and several wind-up animals. All these toys made of tin, which would later be made (just as would happen with lead soldiers, a metal whose use was prohibited due to its toxicity towards humans) with plastic, a material that has once been considered “demonic” by humans because it does not belong to any of the three kingdoms of the nature of the Real World.

But the oldest manufacturer of South American plastic toys, it should be remembered, was Messia Toys, which specialized in cars equipped with powerful sirens.

Messia was the creator of the Sulky-cycle of the same name, a pedal-powered vehicle that seemed to move dragged by a pony or two, depending on the model. The little horses were convincingly constructed of paper mache and cowhide on an iron frame (Yes, they not only ate cows, but they used the leftover hides to make toys and other things). Along with that children’s vehicle, whose steering wheel, placed under the short toy’s belly, was governed with a system of reins. Messia also manufactured, always with the pedal system, a red tractor and a racing car that was intended to look like a sport car and that was usually painted in yellow and blue. Any of these toys could well represent the highest aspiration of a human boy in the decades of the 40s and 50s. They were expensive toys, whose prices did not appear in the graphic advertisements, surely so as not to scare off the clientele before the buy time.

The world-famous mega-toy store Mr. Taylors Toys included in his United States toy stores the Sulky-cycle in its 1957 catalogue. Its price was 125 dollars at that time.

Between 1921 and 1959, Messia manufactured a wide variety of excellent tin toys. Among his greatest successes are a wind-up DC-4 four-engine; a bus, a fire truck and a World War I tank that displayed an incongruous blue and white insignia on its sides. Morris Toy Company, which invaded the continent and established itself in this market to compete with those who copied it, from 1954 to 1992 reproduced cars such as the Rancher and the Cross Country to scale and in cast metal, and, in a much smaller size than these, a hundred other car models, all in their little box. Five editions were made of the latter.

Messia produced a manual projector of colored images, printed on a translucent paper tape, that illustrated arguments developed in the manner of a comic strip. By using a similar paper to draw on, it was possible to create or recreate other films.

Chickz was the brand and name of the most famous doll line. This doll was, according to the syrupy propaganda that was made in the 1950s, a sweet and delicious doll with expressive eyes and soft, fine features. She narrows his eyelids, walks and articulates himself, adopting all the positions that her mom wants to give her. Sold with shirt-shorts, socks and shoes, she makes his baby happy with a baby bottle too. The largest and most expensive model, measuring 55 centimeters and with natural hair, cost 230 dollars at the time. With artificial hair, the price was 158. Different dress models for the Chickz were worth between 15 dollars.

Many tin toy producing firms included in their catalogs the appropriate household items for playing with dolls.

There were several other toys from Messa like Stack toys, brass tops, wooden handles and cebita revolvers that imitated the impressive Colt Revolver are other names of toys manufactured, as well as Plastimetal toys (which used a unique metallic plastic) and the Duracars line (hard rubber cars, with a well-earned reputation for being unbreakable).

Among the educational toys of the time, it is worth remembering “The Magic Brain”, which dates back to 1948 and which in its early days worked with electric current and then with batteries, and Merlin, the magician who answers, a mechanism moved with magnets. Both games were designed on the basis of questions with several optional answers. The brain certified the successes by turning on a little lamp, and the magician did so by turning around to point them out with the wonderful wand of his profession.

Toy Lead & Plastic Soldiers

But, without a doubt, the favorite toy of all humans around the world was, until the 1960s, the universal little soldier, made of lead during its time of greatest splendor and then of plastic, the embodiment of its decadence among human conception of war. Perhaps they should be placed immediately behind the little soldier in children’s preferences, the farm and Zoo toys, which among them were also glorified in lead and that then decayed into plastic.

With few exceptions, during the long period in which these lead toys were merely toys and not human collector’s items as at the end of humanity, manufacturers copied (pirated, it is often said bluntly) their more original European colleagues. When they were not smooth and plain copies, they were rather slight adaptations, which rarely prevented us from recognizing, at first glance, the origin of the little soldier or the copied animal.

The greatest originality in South American production was carried out by Messia, which between 1947 and 1966 manufactured with its own matrices and with its brand German soldiers and sailors, cowboys and United States Indians (another strange denomination since India is on the other side of the Real World), Africans, Boers, Arabs, wild animals, circus figures, etc. His little soldiers (the term used generically to designate his entire production) were semi-flat, in a 35 millimeter scale.

Condor produced between 1950 and 1962, figures inspired by the style of the European toy soldier brands. In fact, the horses that Condor made were copies without mitigation. But not many other things, such as its characters and country accoutrements, its Spanish conquistadors and its Chinese from the Ming dynasty.

Messia created the matrices that gave rise to the main and most celebrated figures of La Granja de Don Alejandro. The farm became, eventually, a well-stocked ranch, where there were no shortage of ranches, the clay oven, the half beef on the spit, the cistern, the grill with meat, Cowman in the attitude of fighting with knifes and dancing zamba, tamers, herdsmen, insatiable matadors and many more things, without forgetting among these a fat champion bull and a tall horse with woolly hair, which looks to the side twisting its powerful neck.

The Mate firm made heavy soldiers on foot and grenadiers on horseback, in 90 millimeters, as well as figures for religion. They were remarkably heavy.

Morris Toy Co. marketed another of its very famous brand: “Real Combat”, which had a splendid array of United States troops from World War II advertised with the slogan “Real Combat, Plastic Men”.

At one point, Messia even managed to surpass, through magnificent painting, the quality of their United States Morris counterpart.

Messia reproduced the Morris circus figures with particular success and added to them a couple of very handsome Lilliputians: he was Frank, with cane and galley, and she was Matilda, in full length, with sparkling ruffles that descended in a cascade in the shade of a capeline.

For its part, Condor produced not only soldiers from the Second World War, but also a numerous series of accessories, such as landing craft, trenches, pocket parapets and harmless barbed wire fences. All this allowed the firm to assemble spectacular dioramas in the windows of its establishment, in those years strategically located in the center of the large human cities of this region.

The tour of molding dies

In the 1970s, United States molding dies arrived at other nations that were used for a certain period to supply the local market at a lower price than the import price, due to the lower cost of labor. Those dies were then returned to the factory of origin, like the Morris Toy Co.

So it happened with the basic part of the long series of characters from “Star Clashes” and the same thing happened years later, in the 80s, with the gallery of characters, also extremely extensive, from the television series Medieval Man, made in animated drawings and that would later be made into a live-action film with humans.

All of these toys were made of plastic, sometimes with rubber parts, as in the case of the heads of the articulated Medieval Man figures. At the end of the human era, the vast majority of toys were imported. The once thriving American and European toy industry had been left out of the game before the fall of humans, being replaced by video games, a kind of form of electronic entertainment using computers, some connected to their television sets.

Sources for this article:

https://lanacion.com.ar/lifestyle/una-historia-de-juguete-nid212059
https://wikipedia.org/wiki/Marble_(toy)

Causes of their extinction

There are no records of the exact reasons or timing of their disappearance, but it is speculated that humans became so dependent on technology that, in their final moments, they lacked these instruments. Having stopped writing books, they had no way to record their end or even knew how to do so. That is why the Army Men must never stop using analogue media to record our history.

Extinction theories

There are several theories about the reasons of their extinction. But most likely it was not just one reason, but several that led to their abrupt end.

1. Perhaps they exhausted their resources:

The Army Men believe that humans might have exhausted all their natural resources. Overexploitation of minerals, water, and fossil fuels could have led to an ecological collapse. Without sufficient resources to sustain their civilization, humans faced an insurmountable crisis that resulted in their extinction. This theory highlights the importance of sustainability and responsible resource use in the Toyverse.

However, although there is still much to explore in the Real World, no clues have yet been found of such a massive event. That or the Real World regained its sustainability quickly after humans disappeared.

2. Waged wars:

Another popular theory among the Army Men is that humans went extinct due to devastating wars. Political and territorial tensions might have escalated to the point of triggering global conflicts. The use of advanced and destructive weapons caused massive destruction, making the world uninhabitable for humans. This theory serves as a reminder of the dangers of war and the need for peace in the Toyverse.

However, although there is still much to explore in the Real World, no clues have yet been found of such a massive event.

3. Succumbed to a silent plague / Global Pandemic:

A highly contagious and lethal disease spread rapidly, wiping out humanity before a cure could be found.

Globalization at the end of their era was massive. If a silent global pandemic hit them, it would likely have spread to the entire Real World before they realized it, and by the time they realized it, it was too late.

Among these pandemics are records of medical experiments and the search for the development of biological weapons for war. They may have killed each other in a biological cold war, or their experiments may have led to an accident similar to that of nuclear catastrophes, which released a deadly and powerful virus. Highly complex laboratories have been found with paper records of these types of experiments, and some of the latest records speak of cures for diseases tested on apes that ended in harmful flu for humans, among many others.

From the point of view of a disease of natural causes, their world was so corrupted by their laziness and greed, that it may have generated a defensive response to get rid of the threat: humans. On the other hand, it could even have arrived on a meteorite, an object from space. In short, the possibilities are endless.

4. Catastrophic accident:

Catastrophic accidents occurred a few times related to nuclear energy, a very dangerous form of energy that humanity used near the end of its era, one of the possible reasons why they disappeared in mass.

Perhaps they experimented with some other form of power outside of their control?.

5. Environmental Disaster:

Extreme climate change or a catastrophic natural event, like a supervolcanic eruption or asteroid impact, made Earth uninhabitable.

It was well documented by humans, before they disappeared, that there were mass extinctions in the distant past for these reasons. The dinosaurs, 65 million years ago, disappeared because of changes in the environment of the Real World caused by a meteorite. And before that there were other similar extinctions.

6. Alien Abduction:

Humans were taken by an advanced alien civilization for study or use on other planets.

Although there were many accusations against them, there is a lot of visual documentation of UFO, flying machines like the Space Aliens UFO. It may be that long before this happened, an extraterrestrial advance party was observing them and may even have experimented on each other. It seems that towards the end of their times, even their governments, which always denied such things, ended up admitting that at least something unusual was happening and that UFOs were something real (although without claiming that they were Aliens).

This belief of humans somehow translated into the line of space toys. So as the saying goes, “there must be some truth to it”.

On the other hand, some of our scientists say that UFOs could not necessarily be “advanced Aliens”, but simple animals from the confines of the universe, who roamed around and hunted humans. Likewise, according to this theory a great invasion of these predators could have arrived in the Real World after the advance party had found the food source. Something like scout ants go out to look for food, and when they find it, they return with the rest of the anthill.

7. Technological Evolution:

Humans merged with technology, becoming digital or cybernetic beings, and abandoned their physical bodies. Maybe they go to some kind of realms like the theoric Digital World.

Some crazy people, who, ironically, given the signs, are hard to demystify, say that Army Men and other toys were actually humans in the past. How can we dismantle such madness if we cannot prove the opposite?

8. Machine Rebellion:

Artificial intelligences and robots created by humans rebelled and exterminated them.

It seems like an idea they’ve been toying with for some time now, with their movies and books about killer robots turning on them.

But in their last days they spoke more of “AI” (Artificial Intelligence), not as robots or physical machines, but as the ethereal digital entity or entities that would control them.

9. Parallel Dimension:

One of the most discussed at the moment, and ironically, one of the ones with the most visible evidence. Humans discovered a way to travel to a parallel dimension and decided to migrate en masse, leaving the physical world behind.

It seems that humans suddenly disappeared, as if they had gone out to buy groceries at the supermarket and never returned. There are no traces of catastrophe, war, or the corpses resulting from a disaster of such magnitude.

The Portals that the Army Men found… Could it be that humans found or created the technology to go to other worlds, other dimensions? It may even be that an alien race from another world helped them, given that the apparent technological level gives no indication of having been so advanced as to create such a thing.

Are the Army Men’s Portals, too small for humans, the test devices prior to the creation of massive portals? (corresponding to their size).

It is an idea very far from what reality tells us, but the portals and the world they left are there without any signs that anything else has happened.

10. Mysterious Disappearance:

Humans simply vanished without a trace, leaving the Army Men speculating about what might have happened. Maybe the real reason is one we don’t know yet.

      Alleged humans

      There are some individuals who claim to be or have been human, and the circumstances surrounding this are at least unusual. Highly unlikely, but yet to be defined.

      1. Green Commander
      2. Timmy Reynolds
      Sources for this article:

      discord.gg/VfbqahDyUB
      Pathak, G., & Nichter, M. (2023).
      Navigating Crises of Scale in the Anthropocene. Anthropology in Action, 30.
      DOI: “Are We Living in the Plastic Age?” (2016). Smithsonian MagazineLink: “Archaeology and Human Evolution.” (2010).
      Evolution: Education and Outreach, 3, 377–386. Link: Tryon, C., Pobiner, B., & Kauffman, R. (2010).
      The Organization for World Peace. (2016).
      Anthropology and War: The Challenge of Studying the Human Terrain. Read more

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